September 23, 2014


Magic Maker

from Jay Is Games

Platform: Windows — Magic Maker When a wizard needs a job, the temp agency decides their destiny... and apparently yours is to be a security guard. But it's not as cushy as it sounds, and in this chaotic and creative dungeon-crawling action platforming shooter, you'll need to craft your spells from multiple components to unlock powerful (and weird) effects as you try to save the world. Tagged as: action, crafting, demo, download, dungeoncrawling, game, gog, indie, platform, rating-g, shooter, steam, tastystewdios, windows




El Papel

from Jay Is Games

Platform: Flash — El Papel Part puzzle game and part 1960's luchador movie homage, this wacky adventure places you in the tightly-laced boots of El Macho... a luchador who's about to be late to his fight, because his rival stole his toilet paper. Luckily, he has a massively stretchy neck he can use to go hunt out some more! Wiggle through pipes, past piñatas, and around cacti in search of the mystical tissue, but stretch with caution--your neck can't cross over itself! Tagged as: arcade, browser, flash, free, game, killabunnies, linux, mac, puzzle, rating-o, simpleidea, snake, windows




Freeway Fury 3

from Jay Is Games

Platform: Flash — Freeway Fury 3 In Freeway Fury 3, the latest in the arcade driving series from Serius Games, we dive in to the serious and complex motivations behind our protagonist. Spoiler: Turns out he wants to beat people and aliens up and drive cars very fast. Hey... if it ain't broke. Freeway Fury 3 adds a number of upgrades and refinements to gameplay, making it the most streamlined and entertaining of the series to date. Tagged as: action, arcade, browser, driving, flash, free, game, linux, mac, racing, rating-o, seriusgames, windows



September 22, 2014


Red Remover Blast

from Jay Is Games

Platform: iOS, Flash — Red Remover Blast Gaz's popular physics puzzle series is back, and this time your clicks are explosive! Figure out how to blast all the red shapes off the screen without removing any of the green ones. Tagged as: browser, flash, free, game, gaz, gthomas, ios, ipad, iphone, ipodtouch, leveleditor, linux, mac, mobile, physics, playthis, puzzle, rating-g, redremover, stacking, tumbledrop, windows




One Scene 7

from Jay Is Games

Platform: Flash — One Scene 7 You can always count on Robamimi to be inventive, to find new ways to entertain escape game aficionados everywhere. This particular episode of the One Scene series is different from the others right from the start: an unremarkable black arrow on a white background and not much else to see or do here. But experiment a bit and you'll discover what's hidden, opening the door in a simple as well as a more colorful ending. Tagged as: browser, escape, flash, free, game, japanese, linux, mac, pointandclick, puzzle, rating-g, robamimi, windows



September 21, 2014


Tess

from Jay Is Games

Platform: Mac, Windows, Linux — Tess Tess had a bad day yesterday, and she doesn't really want to talk about it. Her friend Milly has a brazen and dangerous dare for her, but is she ready to face the consequences in this eerie and surreal free indie platform shooter? Tagged as: action, download, free, game, indie, linux, mac, mshirt, platform, rating-y, shooter, surreal, windows




Gravi Jello

from Jay Is Games

Platform: iOS, Android, Flash — Gravi Jello An alien stole your mom! Get revenge in this fun match-3 puzzle game. Rotate the board to slide the blocks around the screen. When you've managed to get three or more of the same color next to each other, click to remove them from the board as you track down the evil kidnapping entities. Tagged as: android, browser, flash, free, game, gravity, ipad, iphone, ipodtouch, linux, mac, match-3, mobile, puzzle, rating-g, slidingblock, sprucemobile, windows




Soluna

from Jay Is Games

Platform: Flash — Soluna A dark, moody world bereft of sunlight, this game has you jumping, leaping and fighting your way through your darkened homeland to reunite pieces of a Sun Gem. Use the [arrow] keys and [S] to jump, attack and interact with the noirish landscape. Tagged as: adventure, browser, diestware, flash, free, game, interactiveart, linux, mac, platform, rating-g, retro, windows



September 20, 2014


Antbassador

from Jay Is Games

Platform: Windows — Antbassador Antbassador is a physics platform game by Kevin Zuhn and his team that has been declared the winner of the Ludum Dare 30 72 hour "Connected Worlds" game jam. It stars a giant top hat-wearing finger trying desperately to make a good impression on a colony of ants, and often failing. The QWOP-style comedy of political frustrations may not be for everyone, but it has more than it's fair share of hilarious ant-tics. Tagged as: comedy, download, free, game, indie, kzuhn, ld30, ludumdare, physics, platform, rating-y, unique, windows




Strange Little Searching

from Jay Is Games

Platform: Flash — Strange Little Searching This room looks nearly empty. It doesn't even have a door! But finding a way out isn't impossible in this clever escape game from Kamotokamotokamo... you just have to think outside the box... Tagged as: browser, escape, flash, free, game, japanese, kamotokamotokamo, linux, mac, pointandclick, puzzle, rating-g, windows




Alice House: No 4. Mushroom and Blue Caterpillar

from Jay Is Games

Platform: Flash — Alice House: No 4. Mushroom and Blue Caterpillar Despite the title, this short yet sweet escape from Funkyland is very, very green as you must use your eyes and your wits to find five different caterpillar objects and solve the puzzles and locks in your way. Tagged as: browser, escape, flash, free, funkyland, game, linux, mac, pointandclick, puzzle, rating-g, windows



September 19, 2014


9 Clues: The Ward

from Jay Is Games

Platform: Windows — 9 Clues: The Ward A frantic phone call brings you to a remote asylum, but things aren't what they seem in this fantastic and campy thriller hidden-object adventure that's packed with detective work, explosive scenes, and a wonderfully creepy style. Tagged as: adventure, affiliate, artifexmundi, casual, demo, download, game, hiddenobject, horror, pointandclick, puzzle, rating-o, tapitgames, windows




Candlelight (Demo)

from Jay Is Games

Platform: Unity — Candlelight (Demo) It's just one level, but this demo for an upcoming platforming adventure about a lone candle trying to rescue its friends who have been snuffed out by ominous shadows still manages to tantalize. Tagged as: action, adventure, browser, demo, free, game, indie, mac, pixelmaverickgames, platform, rating-g, unity, windows




Pokergrams

from Jay Is Games

Platform: iOS — Pokergrams It takes five cards to make a poker hand, but it takes ten hands in a 5x5 grid to make Pokergrams. In this logic puzzle, you've got to fill the grid using the cards provided so that every row and column represents a hand whose ranking is displayed along the sides. There are lots of ways to shuffle the cards around, but only one correct solution! Tagged as: card, free, game, ios, ipad, iphone, ipodtouch, logic, mobile, poker, puzzle, rating-g, ronaldstewart, tablet



September 18, 2014


Matchstick Memories

from Jay Is Games

Platform: iOS — Matchstick Memories Matchstick Memories isn't your typical text adventure. Instead of typing, you move through a series of memories of colored fragments that you swipe, light, and connect to collect. You've got to plan your moves carefully to avoid traps and collect the elusive matchboxes. While the levels are borrowed from puzzle standards, unique presentation and gameplay mechanics make this game a surprisingly compelling and tactile experience. Tagged as: adventure, chbuckingham, game, ios, ipad, iphone, ipodtouch, match-3, minesweeper, mobile, puzzle, rating-g, samegame, tablet, text




Ghosts of the Past: Bones of Meadows Town Walkthrough

from Casual Game Guides

Our Ghosts of the Past: Bones of Meadows Town Walkthrough offers in-depth instructions and invaluable advice for when your investigation into the string of murders that have been popping up in the weather damaged town of Meadows Town seems to hit a dead end. Rely on our custom marked screenshots, our easy-to-follow puzzle solutions, and our step-by-step directions in order to solve the mystery in this thrilling hidden object adventure game. 



» Ghosts of the Past: Bones of Meadows Town Walkthrough & Forum

» Ghosts of the Past: Bones of Meadows Town Free Trial & Related Games




Coil

from Jay Is Games

Platform: Flash — Coil The latest in Nitrome's series of icon-sized, low-resolution games, Coil is a puzzle platformer about a snaky piece of wire trying to make its way through an electric world. Intriguing and as well constructed as its brethren, if not quite as intuitive, Coil will have you wrapped around its little finger. Tagged as: browser, flash, free, game, linux, mac, nitrome, pixelart, platform, puzzle, rating-g, retro, snake, windows




Twelve a Dozen

from Jay Is Games

Platform: iPad — Twelve a Dozen Twelve is happy living in the city of Dozenopolis until a great calamity destroys it and everything else. Together with Dot, a perky decimal point, she'll set out to make things right in this gorgeous and clever puzzle platformer for iOS. Tagged as: action, bossastudios, educational, game, ios, ipad, math, mobile, platform, puzzle, rating-g



September 17, 2014


Escape Eternity

from Jay Is Games

Platform: Android, Unity — Escape Eternity Psionic Games is back with another horror-themed point-and-click adventure, and this one's rendered in full atmospheric 3D with Unity! You find yourself locked within a grim tomb, a giant stone door barring your only exit. Luckily for you, some helpful soul has left you several notes to help you escape! But those notes have more to say about your predicament than you might expect... Enjoy both the puzzles and the shivers up your spine! Tagged as: adventure, android, browser, escape, free, game, horror, mac, mobile, pointandclick, psionic, rating-o, tablet, unity, windows




Little Phobia

from Jay Is Games

Platform: Flash — Little Phobia A nighttime trip to the bathroom turns freaky in this fast-paced platformer by Deqaf Studios, where you must run and jump and climb past ghoulish dangers as a little boy. Tagged as: action, browser, deqafstudio, flash, free, game, horror, linux, mac, platform, playthis, rating-y, windows




Scales Escape

from Jay Is Games

Platform: Flash — Scales Escape A set of scales and a bunch of musical flourishes set the stage for this short yet sweet escape game from Rose Key. With clues and ciphers hidden everywhere, will you be able to find a way out? Tagged as: browser, escape, flash, free, game, linux, mac, playthis, pointandclick, puzzle, rating-g, rosekey, windows




Game Design Workshop Wednesday Exercise 2.4: Rules #GDWW

from GBGames

Each week, I’ll go through an exercise from Tracy Fullerton’s Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Third Edition. Fullerton suggests treating the book less like a piece of text and more like a tool to guide you through the game design process, which is why the book is filled with so many exercises.

You can see the #GDWW introduction for a list of previous exercises.

This week’s exercise: try to think of a game with no rules.

Rules

One key aspect of games is that they involve rules. These rules must be agreed to by all players.

rules

If you are playing Go Fish and refuse to give away your ace of spades even though another player asked if you had any aces, you are no longer playing Go Fish.

In basketball, you increase your score by putting the ball through the hoop from above.

However, you can’t stand on a ladder, moving the ball through the hoop constantly and rack up the points quickly.

Game rules describe what game objects exist, such as a basketball or a deck of cards, and also limit behavior. A golf ball is easy to put into a hole if you use your hands, but to play the actual game of golf, you need to agree that you’ll try to get the ball in the hole by hitting it with a club, which requires a lot more skill.

So, can a game have no rules?

Some games allow for more activity than others. Some games specify exactly how the players may act, such as describing how a knight may be moved in chess, others allow for more by not restricting actions. Basketball doesn’t require that you throw the ball into the basket to score. It simply specifies that the ball “enters the basket from above and remains within or passes through the basket.” So dunking the ball is just as valid a method as throwing it in terms of scoring, and while dunking is specified in the rules, it doesn’t necessarily have to be.

Games are varied, and some games are definitely more freeform than others. A game such as Fluxx actively modifies the rules as part of the rules of the game, but there are still rules.

Some games have hidden rules, such as the game of Mao, and part of the game is using inductive reasoning to learn how to play. By the way, playing with people who know two different variants but think they are playing the same version of the game is NOT FUN.

But a game with no rules? How would that work?

Even The Game (by the way, you just lost it) has rules.

Exercise Complete

A game without rules ceases to be a game. One can’t play such a game because participation is indistinguishable from living your life.

If you participated in this exercise on your own, please comment below to let me know, and if you wrote your own blog post or discuss it online, make sure to use the hashtag #GDWW.

Next week, I’ll compare conflict in a few games.

(Photo: rules by Joel Kramer | CC-BY-2.0)

Game Design Workshop Wednesday Exercise 2.4: Rules #GDWW is a post from: GBGames - Thoughts on Indie Game Development




Weekday Escape N°41

from Jay Is Games

Platform: Flash — Weekday Escape N°41 Games featured this week: Fruit Kitchens No.11: Pineapple Yellow; Escape from the Strange Locker Room 2; Escape from the Room of Three Pictures — In the mood for something yellow, sweet, juicy and whimsical? Then step into FunkyLand's kitchen and indulge in the clever creativity of its design. The strangest thing about Hottategoya's locker room is how you keep getting locked up here, a room most remarkable for its three clever but quick puzzles. Yomino Kagura changes up the furnishings only slightly, but adds new puzzles to satisfy the fans. Tagged as: blog, browser, escape, flash, free, funkyland, game, hottategoya, linux, mac, pointandclick, puzzle, rating-g, weekday-escape, windows, yominokagura



September 16, 2014


Gemini Strike

from Jay Is Games

Platform: iOS — Gemini Strike You're the only soldier brave enough to lead the fight in the battle against the robot empire in Armor Games' free-to-play bullet-heck shooter for iOS. With upgradeable ships and gorgeous visuals combined with frantic action and a sense of humour, Gemini Strike is a flashy and fun arcade hit. Tagged as: action, arcade, armorgames, free, game, ios, ipad, iphone, ipodtouch, microtransactions, mobile, rating-y, scifi, scrolling, shooter, upgrades, vertical




Vilesteel

from Jay Is Games

Platform: Flash — Vilesteel This dungeon-crawling hack-and-slash action RPG may be simple, but if what you crave is a near-endless supply of the undead to cleave in twain and piles of epic loot, it might just be the perfect snack for a break in your day. Tagged as: action, browser, dungeoncrawling, firevictorygames, flash, free, game, hackandslash, linux, mac, rating-y, rpg, windows




Schrödinghost

from Jay Is Games

Platform: Flash — Schrödinghost Schrödinger's cat Maru is sick of all these experiments and his fate being nebulously tied to a box, so he's out for revenge in this short and silly but clever and gorgeous point-and-click puzzle adventure made in just 72 hours. Tagged as: browser, carduus, flash, free, game, linux, looping, ludumdare, mac, pointandclick, puzzle, rating-o, vdragondas, windows




Snoring Before Time

from Jay Is Games

Platform: Flash — Snoring Before Time In the jungle, the mighty jungle, the elephant sleeps tonight... And that's kind of a problem, because he snores. Bad. Help his animal friends wake him up in this cartoony-cute physics puzzler! Each animal friend has its own ability, be it changing shape, rolling fast, or bouncing along. Set them up like a Rube Goldberg machine and snap that elephant out of his snooze! Tagged as: almagames, browser, flash, free, game, linux, mac, physics, puzzle, rating-g, windows



September 15, 2014


On the Edge of Earth: 5000

from Jay Is Games

Platform: Unity — On the Edge of Earth: 5000 On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation. Tagged as: adventure, browser, free, game, hypnohustler, ld30, ludumdare, mac, pixelart, rating-y, rtamminen, scifi, unity, windows



September 13, 2014


Hero and Daughter

from Jay Is Games

Platform: Windows — Hero and Daughter Tongue firmly planted in cheek and, um, assets spilling out all over the place, this dungeoncrawling RPG translated by vgperson and created by Tachi follows Ralph, a hero busted back down to level one, as he summons powerful female companions to help defeat the Dark Lord. Tagged as: adventure, download, dungeoncrawler, fantasy, free, game, indie, rating-y, rpg, simulation, tachi, turnbased, vgperson, windows




Aries Escape: Episode No.14

from Jay Is Games

Platform: Flash — Aries Escape: Episode No.14 While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles. Tagged as: ariesescape, browser, escape, flash, free, game, japanese, libertechno, linux, mac, pointandclick, puzzle, rating-g, windows




Button Escape 24

from Jay Is Games

Platform: Flash — Button Escape 24 There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way... Tagged as: browser, escape, flash, free, game, linux, mac, playthis, pointandclick, puzzle, rating-g, tototoroom, windows



September 12, 2014


Maestro: Dark Talent

from Jay Is Games

Platform: Mac, Windows — Maestro: Dark Talent A musical prodigy appears out of nowhere, but her talents are deadly, and you'll need to race to stop her before the dark forces commanding her destroy the city and your friend Kate in the latest hidden-object adventure from ERS Game Studios. Tagged as: adventure, affiliate, casual, demo, download, ersgstudios, game, hiddenobject, horror, mac, pointandclick, puzzle, rating-o, windows




Pirateers 2

from Jay Is Games

Platform: Flash — Pirateers 2 What do you do with an action-adventure pirate game sequel? Well, if it's Labu Games' Pirateers 2, you should play it, whether it's ear-ly in the morning or not! An upgraded sequel that improves on the original in every area, Pirateers 2 is a rollicking sea excursion, only slightly marred by unsubtle developer funding requests. Tagged as: action, adventure, browser, flash, free, game, labugames, linux, mac, microtransactions, naval, pirates, rating-y, shooter, upgrades, windows




Monsterland 4: One More Junior

from Jay Is Games

Platform: Flash — Monsterland 4: One More Junior Those kids. There's just never enough attention, positive, negative or whatnot, to please them. Quality time is perhaps overrated, at least as far as monster dad is concerned. He only wants to sleep. Which just means more fun for Junior and Jenny as they find ways to wake him from his nap in yet another installment of Alma Games' nap-busting physics puzzle. 36 more levels, including bonus levels plus plenty of achievements, are just the right level of chill and thinky to keep you alert and engaged throughout. Tagged as: almagames, box2d, browser, flash, free, game, linux, mac, monsterland, physics, puzzle, rating-g, stacking, tumbledrop, windows



September 11, 2014


Goblin Sword

from Jay Is Games

Platform: iOS — Goblin Sword Dodge traps, fireballs, cannons and more while you hunt for treasure and unlock relics in this action-packed platformer for your iOS! With a classic console feel and gorgeous retro style, Goblin Sword is a pitch-perfect love letter to old school gaming. Tagged as: action, game, gelatogames, ios, ipad, iphone, ipodtouch, mobile, platform, rating-g, retro, rpg




Spirit of Revenge: Cursed Castle Walkthrough

from Casual Game Guides

Our Spirit of Revenge: Cursed Castle Walkthrough features insightful hints and tips to help you investigate the looming and intimidating structure that is Flatsbury Castle. Refer to our detailed instructions, our custom screenshots, and easy to follow puzzle solutions to help you win the trust of little Jessie and uncover the secrets behind the curse of the Flatsbury Castle. 



» Spirit of Revenge: Cursed Castle Walkthrough & Forum

» Spirit of Revenge: Cursed Castle Free Trial & Related Games




Elventales: The Arcanery

from Jay Is Games

Platform: Flash — Elventales: The Arcanery An army of elves stormed a deep and deadly labyrinth, and now you're the only soldier left alive. In this action-adventure RPG, infused with a touch of roguelike, you must brave dangerous monsters, avoid fearsome traps, and find your way to the exit! Forge powerful equipment, master mighty arcane magics, and learn and exploit your enemy's weaknesses to survive the dungeon! Tagged as: action, adventure, browser, crafting, elvengames, flash, free, game, linux, mac, rating-y, roguelike, rpg, upgrades, windows




Mori Room

from Jay Is Games

Platform: Flash — Mori Room Mori Room's coyly playful design makes up for those unintuitive moments in which you might ponder over strange item uses here. But that's all part of the charming whimsy we've come to know Yonashi for. This time around a chameleon and other friends, both animal and inanimate, will guide you through puzzle-solving until you make your way out for an awesome escape. Tagged as: browser, escape, flash, free, game, linux, mac, pointandclick, puzzle, rating-g, windows, yonashi



September 10, 2014


Climbo

from Jay Is Games

Platform: Flash — Climbo An adorable platform game with a gravity-bending mechanic at its core. You play as a diminutive green climber navigating traps and collecting balls of light in a forest where physics don't exactly apply. Tagged as: browser, danilostudio, flash, free, game, linux, mac, platform, puzzle, rating-g, windows




Game Design Workshop Wednesday Exercise 2.3: Objectives #GDWW

from GBGames

Each week, I’ll go through an exercise from Tracy Fullerton’s Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Third Edition. Fullerton suggests treating the book less like a piece of text and more like a tool to guide you through the game design process, which is why the book is filled with so many exercises.

You can see the #GDWW introduction for a list of previous exercises.

This week, I’ll quickly describe the objective of five games.

Last week I wrote that we consider Go Fish and Quake 3 to be games despite their differences, specifically highlighting the fact that they are both designed for and played by players.

Continuing the comparison, both have objectives. The goal of Go Fish is to collect the most piles of cards, while the goal of Quake 3 is to fight your way through multiple tiers and defeat the AI-controlled bots.

As Fullerton states: “the objective is a key element without which the experience loses much of its structure, and our desire to work toward the objective is a measure of our involvement in the game.”

I like that description. I can think of times I was bored with a game I was playing, and at some point I didn’t care about finishing it. I can also think of my first time playing Minecraft, and hours passed without me realizing it as I built a large castle, complete with a minecart to take me up and down the mine for raw materials.

Objectives

Ok, let’s look at some games and try to identify their objectives.

Game Objectives

Mage Knight

Vlaada Chvatil’s Mage Knight is a very complex board game.

Very complex. There are a lot of moving parts in this game, and a lot of rules related to moving, attacking, hiring units, taking damage, exploring new tiles, revealing enemies and artifacts, leveling up your hero, raising and dropping your reputation, and more.

But ultimately, whether you are trying to find the city in the first scenario or liberating mines in a competitive scenario, the objective is to gain the most Fame, which represents how well you are doing and can be seen as victory points.

Monopoly

I used to be obsessed with Monopoly. I was never a fan of all of the [insert licensed brand here]-opoly derivatives, partly because they aren’t just themes but actually changed the rules.

A number of game designers might argue that Monopoly is broken game, and I know of a number of players who complain that it takes too long to play, but a lot of people get surprised when you tell them that there is a difference between what the rules actually say and the version of the game they probably played.

For instance, you don’t put money in the center whenever you pay the bank, and you don’t get to collect anything for landing on Free Parking.

Also, housing shortages are a tactic. The game has 32 houses and 12 hotels. If you want to buy a house, but all 32 are already being used by other players, too bad. You don’t get to use a scrap piece of paper to act as a placeholder. You just don’t get to buy a house.

It’s why I never buy hotels, because the fewer houses available for everyone else, the better off I am. It’s also why getting expensive properties might not be the best strategy because someone with cheaper properties can buy houses much more quickly than you can, leaving you with fewer or no houses, ruining your higher rent advantage.

The objective of Monopoly is to bankrupt your opponents, and without arbitrarily adding house rules to pump extra resources into the economy of the game, the negative feedback cycle is a lot quicker.

Council of Verona

Michael Eskue’s card game Council of Verona has a Romeo and Juliet theme.

It’s a quick game, and it’s easy to learn. People I’ve introduced it to picked it up within a game or two, and they seemed to enjoy it enough to keep playing.

In the game, you have the Council and Exile, and you take turns playing your cards, each of which has a character such as Prince Escalus or Lady Montague. Some characters allow you to play an action, such as moving a card from the Council to Exile or vice versa, and other characters have Agendas.

The cards with Agendas are the key. You bid your Influence tokens in the designated areas on these cards, and if the Agenda is met, the Influence tokens are counted and scored. Agenda examples are Romeo’s”Romeo and Juliet are together” or Lord Montague’s “More Montagues than Capulets on the Council.”

The objective of Council of Verona is to score the most Influence points.

Castle Keep

Castle Keep by Gamewright is another enjoyable and quick game.

It’s a turn-based game in which players draw and place tiles made up of castle keeps, towers, and walls. There are three colors possible for each type of tile, and towers and walls also come in three different shapes. You can place tiles next to each other if they match either in shape or color.

Instead of building your castle on your turn, you can attack one of an opponent’s walls. Any adjacent tiles of the same color as that wall are also destroyed, so there’s a danger to consistent interior design.

Castle Keep offers two objectives: to be the first to build a 3×3 castle or to destroy an opponent’s castle.

Liar’s Dice

Liar’s Dice is a dice game that should be familiar to anyone who has seen Pirates of the Caribbean: Dead Man’s Chest.

It’s a bluffing game. Each player starts with a set number of dice. All players roll their dice and peek at them in secret, and then each in turn makes a bid about how many dice are showing a specific number. For instance, you might bid that four dice show the number 3, and the next player might bid five dice showing the number 2.

After a bid is made, the next player can challenge the bidder, and everyone shows their dice. If the actual number of dice showing the number specified in the bid is equal to or greater than the bid, then the challenger loses one die from his or her collection.

If, however, the bid is not made, then the bidder loses one die from his or her collection.

The objective of Liar’s Dice is to be the last player in the game with any dice.

Exercise Complete

Clearly the objective has a huge impact on how a game is played and also how players are engaged. If you are low on dice in Liar’s Dice, you might be more conservative about bidding than if you had a full collection. If your opponent is closer to building a castle than you are in Castle Keep, you might be more interested in finding ways to knock down his or her walls than on trying to catch up.

If you take away the objectives of these games, there’s no point in playing anymore.

If you participated in exercise 2.3 on your own, please comment below to let me know, and if you wrote your own blog post or discuss it online, make sure to use the hashtag #GDWW.

Next week, we’ll focus on the rules of a game.

Game Design Workshop Wednesday Exercise 2.3: Objectives #GDWW is a post from: GBGames - Thoughts on Indie Game Development




Weekday Escape N°40

from Jay Is Games

Platform: Flash — Weekday Escape N°40 Elle? She's... indisposed. But just because she's been, um, NOT kidnapped doesn't mean Weekday Escape doesn't have everything you need to get past Hump Day. Choko-Chai, Gotmail.jp, and Yamino Kagura serve up three escapes in three different flavours! Tagged as: blog, browser, chokochai, escape, flash, free, game, gotmail, linux, mac, pointandclick, puzzle, rating-g, weekday-escape, windows, yominokagura



September 09, 2014


Dame Celeste

from Jay Is Games

Platform: Flash — Dame Celeste In the desert land of Ecta, cities are wasting away for the want of water. Only the Walrus King controls the water and that selfish jerk is refusing to give any out. Escape his dungeon as Dame Celeste, slip past guards, collect water and outfits and hopefully stop the Walrus King in his selfish ways. Tagged as: adjectiveanimalstudios, adventure, browser, flash, free, game, highdifficulty, linux, mac, rating-g, stealth, windows




Room 39

from Jay Is Games

Platform: Flash — Room 39 It might be billed as a five minute escape, but depending on how easily you find and decipher clues in TomaTea's latest lovely trap, that might not be so true! Regardless of how long it takes you, this one is every bit as clever and satisfying as you'd hope. Tagged as: browser, escape, flash, free, game, linux, mac, pointandclick, puzzle, rating-g, tomatea, windows



September 08, 2014


Overdue Update On Energy Hook - Nothing Visible Has Changed

from GameDevBlog

I've been dragging my feet about making an update because, well, I just haven't accomplished anything of note in the last month. I've been getting my ass kicked by UI bugs and decided to upgrade to the latest Unity UI...




Plexus Puzzles: Fun to Boot

from Jay Is Games

Platform: Flash — Plexus Puzzles: Fun to Boot Plexus revisits a classic nursery rhyme with their latest jigsaw puzzle, as you swap and rotate pieces to assemble the scene, but with the edges of each piece anything but obviously defined, you'll find this one is as sneaky as the rest. Tagged as: board, browser, flash, free, game, jigsaw, linux, mac, plexus, puzzle, rating-g, smarkit, windows




Sable Maze: Forbidden Garden Walkthrough

from Casual Game Guides

Our Sable Maze: Forbidden Garden Walkthrough will be a tremendous aide to you as you search through a magical world for your abducted fiancé, Ryan. Snatched up right before your eyes in the old hedge maze your parents warned you about, you'll be relieved to have our step-by-step instructions, custom screenshots, and puzzle solutions to guide you as you untangle this sticky web you find yourself in the middle of. 



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Mayan Prophecies: Blood Moon Walkthrough

from Casual Game Guides

Our Mayan Prophecies: Blood Moon Walkthrough features helpful hints and tips to guide you on your journey through Central America. Refer to our comprehensive instructions, our detailed screenshots, and simple puzzle solutions to unravel the mystery of the Jaguar God.



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September 07, 2014


Locom

from Jay Is Games

Platform: Flash — Locom Plunge down into the sewers for platforming fun with a plumbing protagonist (though maybe not that Italian one you've heard so much about). This hero carries a tank of pressurized water on his back, and it lets him run, jump, and even fly! Aim the nozzle and fire streams of water to move in the opposite direction. Master this unusual form of locomotion, and survive the sewers! Tagged as: action, arcade, browser, flash, free, game, linux, mac, mouseonly, physics, platform, puzzle, rating-g, respiregames, windows




Idle Village

from Jay Is Games

Platform: Unity — Idle Village A little city-building simulation with your incremental gaming? Build a 3D village from the ground up, from potatoes to rugmaking to jewelry in this new offering from Supercluster. All this and more, from a title still very actively being developed, has put Idle Village firmly on the map. Tagged as: browser, free, game, idle, incremental, mac, rating-g, simpleidea, simulation, supercluster, unity, upgrades, webtoy, windows



September 06, 2014


Alexia Crow: The Pandora's Box

from Jay Is Games

Platform: Flash — Alexia Crow: The Pandora's Box Alexia Crow, protagonist of QuestTracers' series of point-and-click adventures makes a choice and becomes a hero in Alexia Crow: The Pandora's Box. This concluding chapter of the trilogy contains many of the positives and the negatives of previous installments: gorgeous art and interesting puzzles marred by a clunky interface. But fans of the series should definitely be glad to see how this story ends. Tagged as: adventure, browser, flash, free, game, linux, mac, pointandclick, puzzle, questtracers, rating-y, windows